Game Development – Part I
The Concept
In 2006 with the help of some friends I began to develop a video game, until that time I was sure that gamedev is an easy task that only requires you to know games, a newcomer’s mistake. My job was to do 3D models and animation and plainly spoken I really sucked at it, though my love for this side of game development hasn’t changed and I always appreciate what artists do in games.