Tag Archives: game design analysis

Game Design Analysis – Demigod

GDA – Demigod

Always thought that any close replica of a DoTA game is not worth my time, however one day my boyfriend told me that I was dead wrong and that there is something that I might find interesting in Demigod. After two months since the mention of the game in one of our conversation I decided to join in and play. Continue reading

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Game Design Analysis – Wolfenstein

GDA –Wolfenstein

I am a huge fan of John Carmack. Don’t know the fellow? Google him right now, moreover do an essay of 10.000 words with the title “Why I think inverse root square is awesome?”. Continue reading