GDA –Wolfenstein
I am a huge fan of John Carmack. Don’t know the fellow? Google him right now, moreover do an essay of 10.000 words with the title “Why I think inverse root square is awesome?”. Continue reading
GDA –Wolfenstein
I am a huge fan of John Carmack. Don’t know the fellow? Google him right now, moreover do an essay of 10.000 words with the title “Why I think inverse root square is awesome?”. Continue reading
Posted in game design, game design analysis, games
Tagged first person shooter, game design, game design analysis, games, wolfenstein